
Learn clean and scalable programming practices
Become comfortable creating your own game systems
Understand Unreal's toolset for future projects
Blueprints Only - No Code Required!
30 Day Money Back Guarantee

“I'm currently studying at University and this guy has taken me above and beyond - I have a really good framework to update and progress thanks to him.”
- Dina Fernandez

Struggling with unoptimized games and duct-taped game systems?
Fearful of not knowing how to complete a game or feeling like the finish line is out of sight?
Don't have a clear understanding of the engine's tools due to disjointed tutorials spread among different topics and creators?
Don’t worry, I've got great news!
All of this can be fixed faster than you think- with this step-by-step Unreal Engine program, so keep reading!

All windows and their uses
Project and editor settings to make your life easier
Using source control for easy project backups
Tons of useful hotkeys, tips, and tricks
View modes, view flags, useful hidden settings
Game Modes? Game Instances? States, Controllers, Camera Managers? All covered!
Unreal's Class Heirarchy
Object Oriented Programming (Inheritance, Composition, Polymorphism, and Abstraction)
Good programming practices
The Interchange Framework (Importing and Presets)


Create an ENTIRE game with blueprints (yes, it's possible!)
Comparatively learn the LIMITATIONS of blueprints
Efficient, clean, scalable, and modular classes
Blueprint communication = no sweat.
In-depth explanations of Enhanced Input
Built-in events to utilize- and when!
Night Vision
Hiding
Advanced Flashlight
Health Components
Leaning
Jumpscares
Puzzle System
Trigger and Response System
Item Inspection
Stalking Enemy
Camera Effects


Finite State Machines - The CORRECT way to do movement
A better crouch system
Easily modular and expandable setup
Camera control state switching
Proper headbob - no hacky camera shakes
Sprinting, Stamina, Hiding
Reusable UI classes
Animations, professional feel, controller support
Proper Main Menu
Extensive Settings Menu
Nested widgets (good performance)


Based on the modern Resident Evil games
Inventory made understandable
Inspecting Items
Combining and Crafting Items
Using items to complete puzzles
A more intelligent stalking NPC
NPC World Interaction (opening doors, crouching, scripted moments)
Safeguards against navigation issues (no more getting stuck!)
Uses the modern State Tree system (bye bye behavior trees)


Lumen vs Baked Lighting
Lighting Types and Optimization
Lighting Our Scene Walkthrough
Using MetaSounds to their potential
Attenuation, Occlusion, Concurrency, Sound Classes, Sound Zones
Remove lag and stutter using Unreal's plethora of optimization tools
LODs, Instancing, and Nanite
Optimization Viewmodes
Occlusion Culling and Draw Calls
Lighting and Shader Complexity
Tracing Sessions


Leave this course with an exported horror game
Saving and Loading, Main Menus, Setting Menus
Share your game with family and friends
Become confident with your new skillset
Disjointed tutorials of varying help, creating messy code
Getting overwhelmed with your game and giving up before it's completed
Struggle with advanced topics like NPCs and navigation
Unreal has seemingly an infinite number of tools
Optimization is non-existent in my game
A clean game with organized code and proper structure
Learn and apply scalable coding practices
A fun and full horror game in your portfolio
Be comfortable with the tools you need to complete a game
Understand what it takes to make a game buttery smooth
30 Day Money Back Guarantee
The first 80 out of 130 episodes are live. Since the course is currently half available, it's being sold at a discount! The price is subject to change- and the more lessons are added, the higher the cost will likely become.
You will have access to ALL episodes as they become available with an early access purchase.


"I wish this instructor had more courses available!" - Brett D.


"The course is really rewarding and I can't wait to see what the final product looks like! If you want a course to get into Unreal, this is the one!!!" - Randy P.


"Absolutely fantastic." - Mohamed E.


"Quick, precise, no fluff words. It gives me the opportunity to reuse mechanics and other things, so I'm essentially investing in reusable assets I've made. 10/10!" - Matthew D.
30 Day Money Back Guarantee
Start Learning Today


$239.99
Price Subject to Change.
Lifetime access to all episodes, including the ones yet to come
All assets included are free for you to use- forever, in any project, without attribution requirements.
A 30 Day Money Back Guarantee
80 human written, hand crafted courses to best propel you towards excelling in the engine
Connected, A-to-B pipeline of tutorials that build upon each other
Leave with the skillset needed to create more video games
Pay Once. Access Forever.


"The explanations are detailed and clear and the overall experience is wonderful. Thank you for an excellent course."
That’s how confident we are that you’ll love your experience.

Just say “maybe” and try us out for 30 days, and if you aren’t super excited, we’ll give you the money back.
Simply email me at [email protected] and I will personally help you get your money back.
I will soon be offering smaller, FREE courses and tutorials, as well as high quality assets. Enter your email to get notified when they go live!
Send me an email! I'd be happy to personally answer any questions you have.
Yes! Everything is explained thoroughly, step by step, to work for even the beginnerest of beginners.
Only 80 out of the total 130 episodes are currently available. Because of this, you can buy the course for a discount until the rest of the episodes get added.
Of course! You'll have access to them the moment they're available without any extra payments.
The only real way to know is to try it out. That's why we have a 30 day money back guarantee!
At the moment, no. However, the horror course still covers major fundamental parts of creating a video game, up until completion.
No- the price is subject to change as more lessons are added.
No- this is a Blueprints only course.
C++, Multiplayer, and Open World Tools are the major Unreal elements that are not touched upon in this course.
There are options at the checkout to pay it incrementally over time, but if that's not an option either, we are gearing up to include some free courses and content at Gecko Game Dev. Sign up for the newsletter to be the first to know when that happens!
Yes! All assets provided are yours to use, personally or commercially, forever. You don't even need to provide attribution.
Forever and ever and ever.
30 Day Money Back Guarantee
Someday I hope to add yours!

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